[vtkusers] MakeCurrent Problems with .NET
Drew Skillman
drew at oregon3d.com
Mon Jun 7 12:44:26 EDT 2004
Hi Ingo,
I'm afraid that we only have a single-threaded version of the app in Visual Studio 6 (our version works fine). The people converting it to multi-threaded .NET are having the problems, and we've been taking advice from the list here and passing it on to them. We actually don't even have a copy of .NET, which is probably a good thing for our sanity, but it means we can't easily put together a sample which replicates the problem.
Currently, our code is still a little buggy, but the makeCurrent failed error hasn't shown up in a while.
Drew
-----Original Message-----
From: de Boer Ingo [mailto:I.deBoer at polytec.de]
Sent: Monday, June 07, 2004 6:02 AM
To: Drew Skillman; vtkusers at vtk.org
Subject: RE: [vtkusers] MakeCurrent Problems with .NET
Hi,
I've tried that. But I still get the faile MakeCurrent message :(
Do you have a small sample on that ?
greets
Ingo
---
Dr.-Ing. Ingo H. de Boer
Polytec GmbH
Polytec-Platz 1-7, 76337 Waldbronn, Germany
phone: ++49 7243 604 106
fax : ++49 7243 604 255
> Thanks Drew and Ingo for these suggestions.
>
> We were able to fix the problem by calling
>
> wglMakeCurrent(NULL, NULL) after every occurence of
> renWin->Render(); in our code, as you suggested. So far,
> things seem to be working okay (not too slow), but we'll see.
>
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