[vtkusers] Delaunay triangle degeneration avoidance

Ruby Shamir rubke at cs.huji.ac.il
Sun Jul 25 07:53:06 EDT 2004


Hi all,

I am using Delaunay3D to generate triangles. During this some triangles
are often degenerate and black triangles are displayed when rendering.

Does anyone know how to avoid this?

Thank you,

 Ruby




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