[vtkusers] Stereo effect with two projectors and polarized lenses
trull78yaoo
trull78yaoo at yahoo.de
Thu Jul 22 10:41:59 EDT 2004
Hello vtk User!
I have two projectors with polarized lenses and polarized glasses, and want
to use it with VTK. My System: WinXP Nvidia GeForce FX 5600. I'm VTK
beginner and need help to solve this problem in C++. Must i change the
graphic card or WinXP settings? What function need my short example file?
Many thanks!
Joerg Lubnau
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#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkCamera.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
#include "vtkInteractorStyleTrackballCamera.h"
int main( int argc, char *argv[] )
{
vtkConeSource *cone = vtkConeSource::New();
cone->SetHeight( 3.0 );
cone->SetRadius( 1.0 );
cone->SetResolution( 10 );
vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
coneMapper->SetInput( cone->GetOutput() );
vtkActor *coneActor = vtkActor::New();
coneActor->SetMapper( coneMapper );
vtkRenderer *ren1= vtkRenderer::New();
ren1->AddActor( coneActor );
ren1->SetBackground( 0.1, 0.2, 0.4 );
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer( ren1 );
renWin->SetSize( 300, 300 );
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
vtkInteractorStyleTrackballCamera *style =
vtkInteractorStyleTrackballCamera::New();
iren->SetInteractorStyle(style);
iren->Initialize();
iren->Start();
cone->Delete();
coneMapper->Delete();
coneActor->Delete();
ren1->Delete();
renWin->Delete();
iren->Delete();
style->Delete();
return 0;
}
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