[vtkusers] RE: OpenGL on NVIDIA, WindowsXP/2000
Jihoon Jeong
jijeong at usc.edu
Fri Feb 20 19:55:12 EST 2004
Accelerated double-buffered 3D OpenGL requires lots of
memory on you graphics card. If your screen resolution
is greater than 1024x768, your graphics card will need
more than 32 MB RAM. Which card do you have? Does it
work if you set the screen resolution to 800x600?
Nigel
Hi ! Nigel.
My graphic card is NVidia GeForce4 MX 64MB. I think it's quite
popular one.
My screen resolution setting is 1024x768 32bit colors. But, it also
doesn't work in 800x600 16bit colors. If I turned off most hardware
acceleration, then it works.
The error message shows problems in vtkWin32OpenGLRenderWindows and
those messages displayed in vtk output window whenever I move the output
window.
I have notebook with ATI graphic card, it works great.
Best wishes,
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