[vtkusers] Re: Depth sorting and intersecting polys

Goodwin Lawlor goodwin.lawlor at ucd.ie
Fri Dec 17 11:11:45 EST 2004


Hi Arnold,

Try using vtkPolyDataNormals with ConsistencyOn. Also if you're rendering
triangle strips, try rendering just triangles (filter with
vtkTriangleFilter)

hth

Goodwin

<a.meijster at rc.rug.nl> wrote in message news:web-2899620 at mail2.rug.nl...


Hi all,

I'm trying to render some polydata with transparancy.
I'm using vtkDepthSortPolyData to sort the polys
such that transparancy appears (sort of) ok. However,
there are still some strange effects in the result. I
guess this is due to overlapping and intersecting
polys. Is there a class which splits such polys
into smaller (non-overlapping/intersecting) ones?
Or is there another way to solve this?

Regards,

  Arnold Meijster

========================================================
Dr. Arnold Meijster
Center for High Performance Computing & Visualization,
Nettelbosje 1,
9747 AJ Groningen, Netherlands

e-mail: a.meijster at rc.rug.nl
tel:    +31 50 363 9246
mobile: +31  6 184 89 380
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