[vtkusers] Huge numbers of cubes
Budd Hirons
bhiron at lsuhsc.edu
Wed Dec 1 11:12:31 EST 2004
maybe vtkGlyph3D?
Can it be done as glyphs instead of a unique actor for each brick? This
could map thousands of glyphed bricks with one actor/mapper pair and
seriously reduce your load. I am glyphing 5000~8000 points with
excellent responsiveness. And you can pick single glyphs as well if you
require that.
Budd.
Sensei wrote:
> Sensei wrote:
>
>> Hi. I'm simulating the effect of a load over a tower of bricks, and I
>> wonder how to deal with such a huge number of elements.
>>
>> I have 4000~6000 nodes and 3000~5000 bricks. These, multiplied by two:
>> the original and the tower after the analysis.
>>
>> Can you suggest me a way of visualizing those two towers with vtk in
>> the same window? I would make the actors semi-transparent...
>
>
> Have I asked a so stupid question? ........
>
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