[vtkusers] Re: curved surfaces - NURBS

Mathieu Malaterre mathieu.malaterre at kitware.com
Tue Aug 17 18:05:07 EDT 2004


You can ty to wite you own, based on my class :)

Mathieu

Goodwin Lawlor wrote:
> No expoters then? :-/
> 
> ----- Original Message ----- 
> From: "Mathieu Malaterre" <mathieu.malaterre at kitware.com>
> To: "Goodwin Lawlor" <goodwin.lawlor at ucd.ie>
> Cc: <vtkusers at public.kitware.com>
> Sent: Tuesday, August 17, 2004 10:11 PM
> Subject: Re: [vtkusers] Re: curved surfaces - NURBS
> 
> 
> 
>>Goodwin Lawlor wrote:
>>
>>>Hi Tuhin,
>>>
>>>What happened to vtkNURBSSurfaceSource (
>>>
> 
> http://public.kitware.com/pipermail/vtkusers/2002-December/064657.html )?
> 
>>>There was a vtk class that used GLU to tesselate polygons so it is
> 
> possible
> 
>>>to wrap the library. What problem did you hit?
>>>
>>>Thanks,
>>>
>>>Goodwin
>>>
>>>ps If whoever writes the NURBS class gets bored, a vtkIGESWriter/Expoter
>>>would be useful and would pass the time for you nicely ;-)
>>
>>I removed the vtkGLUTesselatorTriangleFilter class since it was too
>>difficult to maintain.
>>
>>
>>
>>
>>BTW, long time ago I wrote a very simple IGES importer:
>>http://creatis-www.insa-lyon.fr/~malaterre/vtk/iges/
>>
>>vtkOCCGeomReader.cxx  /  vtkOCCGeomReader.h
>>
>>You need OpenCascade installed on your system.
>>
>>It did work at a time on my computer but I never tried on windoze for
>>example
>>
>>HTH,
>>Mathieu
>>
>>
>>
> 
> 
> 






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