[vtkusers] Pan, brightness & contrast (2D).
de Boer Ingo
I.deBoer at polytec.de
Tue Aug 17 06:28:17 EDT 2004
Hi,
you can write your own vtkMyInteractorStyle based on eg.
vtkInteractorStyleTrackballCamera
Overwrite eg
void OnLeftButtonDown();
void OnLeftButtonUp();
void OnMiddleButtonDown();
void OnMiddleButtonUp();
Than, like..
void vtkMyInteractorStyle::OnLeftButtonDown()
{
if (bPanMode)
vtkInteractorStyleTrackballCamera::OnLeftButtonDown();
else
vtkInteractorStyleTrackballCamera::OnMiddleButtonDown();
}
In vtkMyInteractorStyle write a function for the bPanMode flag
which toggles between rotation and panning.
greets
Ingo
---
Dr.-Ing. Ingo H. de Boer
Polytec GmbH
Polytec-Platz 1-7, 76337 Waldbronn, Germany
phone: ++49 7243 604 106
fax : ++49 7243 604 255
> I want to pan (without having to use the middle button of the
> mouse, since
> I want to use outer button that I will create in a MFC
> dialog) a 2D picture
> and to change its brightness and contrast. How can I do this
> without using
> an imageViewer?
>
> My code now is:
> bmpReader = vtkBMPReader::New();
> bmpReader->SetFileName("D:\\vtkExp\\femur1.bmp");
> bmpReader->Update();
> vtkImageActor* act = vtkImageActor::New();
> act->SetInput(bmpReader->GetOutput());
> vtkRenderer* renderer = vtkRenderer::New();
> renderer->AddActor(act);
>
> CRect rect;
>
> CWnd* wind = GetDlgItem(IDC_PIC);
> renwin = vtkWin32OpenGLRenderWindow::New();
> wind->GetClientRect(&rect);
> renwin->SetSize(rect.Width(), rect.Height());
> renwin->SetParentId(wind->m_hWnd);
> ::SetParent(renwin->GetWindowId(), this->m_hWnd);
> renwin->AddRenderer(renderer);
> renwin->Render();
>
> vtkRenderWindowInteractor* renwinint =
> vtkRenderWindowInteractor::New();
> renwinint->SetRenderWindow(renwin);
> renwinint->Initialize();
>
>
> camera = vtkCamera::New();
> renderer->SetActiveCamera(camera);
> renderer->ResetCamera();
> renderer->SetBackground(1,1,1);
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