[vtkusers] Banding effect on 3D volume rendering
Benjamin King
king.benjamin at mh-hannover.de
Thu Apr 22 03:38:36 EDT 2004
Hi Sandro,
the banding effect is probably due to coarse sampling.
You can adjust the sample distance with e.g.
volumeMapper SetSampleDistance 0.3
This changes the sampling in Z-direction.
You can either choose an approptiate value by inspection
of the final rendering or by adapting it to the volume
spacing.
cheers,
Benjamin
--
Benjamin King
Institut für Medizinische Informatik
Medizinische Hochschule Hannover
Tel.: +49 511 532-2663
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