[vtkusers] release

seafloat at sohu.com seafloat at sohu.com
Fri Apr 16 21:15:10 EDT 2004


Dear All:
  When I compile a program with VC in debug mode. It can run well. But I try to compile in release mode, It give me many error. I use vtk4.0. Can anyone help me.
   The program is :

#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkCamera.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkAssembly.h"
#include "vtkDataSetReader.h"
#include "vtkTransformFilter.h"
#include "vtkTransform.h"
#include "vtkContourFilter.h"

int main( int argc, char *argv[] )
{
 	vtkDataSetReader *reader = vtkDataSetReader::New();
	reader->SetFileName("d:/vtkdata/data/ironprot.vtk");
	vtkPolyData * pp=(vtkPolyData*)reader->GetOutput();

	vtkContourFilter *contour = vtkContourFilter::New();
	contour->SetInput(pp);

  vtkConeSource *cone = vtkConeSource::New();
  cone->SetHeight( 3.0 );
  cone->SetRadius( 1.0 );
  cone->SetResolution( 10 );
  
   
  vtkTransform *trans = vtkTransform::New();
  trans->Identity();

  vtkTransformFilter *transfilter=vtkTransformFilter::New();
  transfilter->SetInput(cone->GetOutput());
  transfilter->SetTransform(trans);

  trans->RotateX(90);


  vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
  coneMapper->SetInput( cone->GetOutput() );

  vtkActor *coneActor = vtkActor::New();
  coneActor->SetMapper( coneMapper );
  coneActor->GetProperty()->SetColor(1,0,0);

  vtkActor *coneActor2= vtkActor::New();
  coneActor2->SetMapper(coneMapper);
  coneActor2->GetProperty()->SetColor(0,1,0);
  coneActor2->RotateY(60);

  vtkAssembly *mycone= vtkAssembly::New();
  mycone->AddPart(coneActor);
  mycone->AddPart(coneActor2);

  vtkRenderer *ren1= vtkRenderer::New();
  ren1->AddActor( mycone ); //coneActor
  ren1->SetBackground( 0.1, 0.2, 0.4 );

  vtkRenderWindow *renWin = vtkRenderWindow::New();
  renWin->AddRenderer( ren1 );
  renWin->SetSize( 300, 300 );

   vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
  iren->SetRenderWindow(renWin);

   vtkInteractorStyleTrackballCamera *style = 
    vtkInteractorStyleTrackballCamera::New();
   iren->SetInteractorStyle(style);

  
   renWin->Render();
  iren->Start();
  
  
  cone->Delete();
  coneMapper->Delete();
  coneActor->Delete();
  ren1->Delete();
  renWin->Delete();
  iren->Delete();
  style->Delete();

  return 0;
}




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