[vtkusers] Multithreading and VTK
Ben Harris
pben at arlut.utexas.edu
Thu Sep 11 10:37:47 EDT 2003
Hello all,
After referring to the books, and online documentation, and searching
the vtkusers list, I am still stumped.
Is it possible for a RenderWindowInteractor to process events and
control the camera on one thread, while on another thread a simulation
is running? At the heart of this question, I believe, is the level of
thread-safety associated with the visualization pipeline.
Here is my application: I am writing an N-body simulation--a numerical
simulation of celestial bodies which move due to gravitational
interaction. I would like to run the simulation while allowing the user
to pan and zoom the camera.
Thanks in advance,
Ben Harris
--
R. BENJAMIN HARRIS Space & Geophysics Laboratory
pben at arlut.utexas.edu Applied Research Laboratories
(512) 835-3116 The University of Texas at Austin
Fax: (512) 835-3544 http://www.arlut.utexas.edu/
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