[vtkusers] volume rendering large data
Budd Hirons
bhiron at lsuhsc.edu
Fri May 16 11:39:19 EDT 2003
Hi Felix,
Firstly you can resample ( vtkImageResample, vtkImageShrink3D ) the dataset
down, this may depend on whether or not you really need to see everything
at full scale when you are looking at the entire dataset.
After rendering a subsampled complete dataset, you could then extract
regions of interest ( vtkImageThreshold, vtkExtractVOI, vtkImageReslice )
and render those at full scale.
Secondly, you can render it with texturemapping (vtkVolumeTextureMapper2D)
instead of raycasting (vtkVolumeRayCastMapper), this will get you a bit
more performance on the interaction/rendering.
Also, you can degrade the precision of the rendering if you are bogging
down you machine by changing the number of texture planes actually rendered:
vtkVolumeTextureMapper2D->SetMaximumNumberOfPlanes( 20 );
or ray casting sampling:
vtkVolumeRayCastMapper->SetImageSampleDistance( 2.0 );
Budd.
At 05:01 PM 5/16/2003 +0200, you wrote:
>i'm having micro-CT data that is pretty large (100 MB).
>has anyone information or some hints on how to best
>render such large data on an average workstation unsing vtk?
>(2GHz, 1GB RAM, Geforce4)
>
>TIA,
>felix schwenk
>
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