[vtkusers] Get boundary of all actors !
Sebastien Auclair
sxa at fluent.com
Wed Mar 12 12:34:01 EST 2003
Isn't it just returning the boundary area of "visible" actors ?
By "visible" do they mean "int vtkProp::Visibility" or "inside the viewport"
?
The doc isn't clear on that !
In other words, if I zoom-in on one actor, excluding all others, will it
return a different bounding box.
Thanks !
__________________
Seb
----- Original Message -----
From: "Prabhu Ramachandran" <prabhu at aero.iitm.ernet.in>
To: "Sebastien Auclair" <sxa at fluent.com>
Cc: <vtkusers at public.kitware.com>
Sent: Wednesday, March 12, 2003 11:59 AM
Subject: Re: [vtkusers] Get boundary of all actors !
> >>>>> "SA" == Sebastien Auclair <sxa at fluent.com> writes:
>
> SA> Greetings ! Is there a pre-defined way to get or compute the
> SA> bounding box (Volume) of all the actors in a Renderer?
>
> SA> I need this to make a voxel representing the volume occupied
> SA> by all the 3D Objects in a CAD window.
>
> Perhaps vtkRenderer::ComputeVisiblePropBounds(...) is what you are
> looking for?
>
> cheers,
> prabhu
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