[vtkusers] Improving rendering speed

N Smethurst nick.smethurst at free.fr
Sun Jun 15 04:06:37 EDT 2003


One other thing to add to this story about normals calculation time. When I 
timed a

surfl(X,Y,Z)
shading interp  %Gouraud

in Matlab, it took much less time to execute for the same size surface, 
even though it has to calculate the normals for this type of plot. This 
makes me wonder if the normals calculation is not well optimised in VTK.

Le Samedi 14 Juin 2003 15:38, Ajit Rajwadé a écrit :
> Hello,
>
> I need some tips for improving rendering speed. I am rendering a 3D
> surface (from 8000 points) and it takes 15 seconds for the Render
> routine. Is this merely a hardware problem?




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