[vtkusers] create a texture map for an arbitrary surface
John Biddiscombe
john.biddiscombe at mirada-solutions.com
Tue Jul 22 05:27:15 EDT 2003
Tim,
What do you mean? TextureMapToPlane effectively maps a unit square to your dataset (you supply the extents of the plane though). In what way will you be doing things different?
> My thought is to simply map the list of triangles (ideally
> polygons) onto
> the unit square using a grid layout
Care to elucidate?
JB
> -----Original Message-----
> From: Tim Hutton [mailto:T.Hutton at eastman.ucl.ac.uk]
> Sent: 21 July 2003 16:56
> To: VTK Users
> Subject: [vtkusers] create a texture map for an arbitrary surface
>
>
> Hello vtk users,
>
> I would like to create a texture map for an arbitrary
> polygonal surface
> (for example, to enable painting of any 3D object) - is there
> an easy way
> to do this in VTK? I don't want to use vtkTextureMapToPlane
> or similar
> because these don't guarantee a unique bit of texture for
> each part of the
> object.
>
> My thought is to simply map the list of triangles (ideally
> polygons) onto
> the unit square using a grid layout, and use that for the texture
> coordinates (duplicating vertices as necessary). Has anyone
> done something
> similar? Would such a class be useful in VTK?
>
> Thanks,
>
> Tim.
>
>
> --------------------------------------------------------------
> -------------
> Tim Hutton,
> http://www.eastman.ucl.ac.uk/~dmi/MINORI
> Research Fellow & PhD student,
> T.Hutton at eastman.ucl.ac.uk
> MINORI Project, Biomedical Informatics Unit,
> Eastman Dental Institute, UCL, Tel: [+44]
> (0)20 7915 2344
> 256 Gray's Inn Road, London WC1X 8LD, UK Fax: on request
> --------------------------------------------------------------
> -------------
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