Hi all, I have a question about making a renderer transparent: There are two renderers, like m_pvtkRendererA->SetViewport(0.0, 0.0, 1.0, 1.0); m_pvtkRendererB->SetViewport(0.0, 0.8, 0.2, 1.0); m_pvtkRendererB should be transparent because it cuts the objects from m_pvtkRendererA ? Is there a way ? greets Ingo