[vtkusers] Re: Do vtkProp3D have "local coordinate system" ?

Nigel Nunn nNunn at ausport.gov.au
Fri Jan 24 19:14:11 EST 2003


Hi Sebastien, 
Do you have access to the Vtk documentation?  What version of 
Vtk are you using?  The following is from the description of 
vtkProp3D in the nightly version from 14 December, 2002: 
 
"vtkProp3D is an abstract class used to represent an entity 
in a rendering scene (i.e., vtkProp3D is a vtkProp with an 
associated transformation matrix). It handles functions 
related to the position, orientation and scaling. It combines 
these instance variables into one 4x4 transformation matrix 
as follows: 
  [x y z 1] = [x y z 1] 
  Translate(-origin) 
  Scale(scale) 
  Rot(y) Rot(x) Rot (z) 
  Trans(origin) 
  Trans(position). 
Both vtkActor and vtkVolume are specializations of class 
vtkProp.  The constructor defaults to: 
  origin(0,0,0) 
  position=(0,0,0) 
  orientation=(0,0,0), 
  no user defined matrix or transform, 
  no texture map." 
 
------------------------------------------ 
cheers, 
Nigel 
 
 

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