[vtkusers] Re: Do vtkProp3D have "local coordinate system" ?
Nigel Nunn
nNunn at ausport.gov.au
Fri Jan 24 19:14:11 EST 2003
Hi Sebastien,
Do you have access to the Vtk documentation? What version of
Vtk are you using? The following is from the description of
vtkProp3D in the nightly version from 14 December, 2002:
"vtkProp3D is an abstract class used to represent an entity
in a rendering scene (i.e., vtkProp3D is a vtkProp with an
associated transformation matrix). It handles functions
related to the position, orientation and scaling. It combines
these instance variables into one 4x4 transformation matrix
as follows:
[x y z 1] = [x y z 1]
Translate(-origin)
Scale(scale)
Rot(y) Rot(x) Rot (z)
Trans(origin)
Trans(position).
Both vtkActor and vtkVolume are specializations of class
vtkProp. The constructor defaults to:
origin(0,0,0)
position=(0,0,0)
orientation=(0,0,0),
no user defined matrix or transform,
no texture map."
------------------------------------------
cheers,
Nigel
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