[vtkusers] Animation performance
Marcus Stojek
stojek at part-gmbh.de
Fri Feb 21 11:14:30 EST 2003
Hi,
I have to animate the deformation of an unstructured grid (Win NT).
The best performance i have achieved so far is when keeping the
complete pipeline of each frame in memory and switching between frames
with renderer.SetVisibilityOn/Off.
Is there any other way to animate things which might be faster?
Could anyone post some links, docs, demos etc. ?
Thanks,
marcus
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