[vtkusers] bug with multiple render windows?
Nigel Nunn
nNunn at ausport.gov.au
Thu Feb 20 15:54:31 EST 2003
Hi Nick,
> I am working on an application that uses multiple render windows
> and have noticed that memory is leaked on each render window
> destruction. VTK's leak detection reports nothing and manual
> examination of object reference counts confirms that my code seems
> to be functioning correctly. I have tried nightly builds from
> 17/01/03 (using cmake 1.4) and 09/02/03 (using cmake 1.6) on
> mandrake linux 9.0.
On or about 16 Dec 2002, I started to get a VC++ assertion and message
(Win32/MFC/VC6:Sp5), when calling m_RenWin->Delete() in a destructor:
"pure virtual function call"
m_RenWin is a "vtkWin32OpenGLRenderWindow". Since I only have at
most three Vtk Views, I just commented the offending line, but it
may be related to the issue you identified.
thanks,
Nigel
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