[vtkusers] vtkActor renders on a plane in OpenGL

Mathias Haack haack at rz.rwth-aachen.de
Tue Dec 9 10:21:57 EST 2003


Hi,

forget about it ;-)


Matthias

----- Original Message -----
From: Mathias Haack <haack at rz.rwth-aachen.de>
Date: Tuesday, December 9, 2003 3:02 pm
Subject: [vtkusers] vtkActor renders on a plane in OpenGL

> Hi all,
> 
> I've got a problem when trying to render with a vtkActor in OpenGL 
> using (actor->RenderQpaqueGeometry(renderer)) within OpenGL source 
> code (which is called when the rendering is performed).
> 
> The vtkActor now renders onto the x-y plane ignoring any z-values 
> (e.g. the threedimensional polydata I'am using is rendered as a 
> plane).(And no it is not a vtkActor2D or a Mapper2D)
> 
> Does anyone can give me a hint where to search to get a 3D output 
> and not a plane?
> 
> 
> Thanks in advance,
> Matthias
> 
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