[vtkusers] Re: casting one ray
Nico Vermaas
vermaas at astron.nl
Wed Aug 27 03:36:46 EDT 2003
Hi,
But then I am back to square 1 with my original problem for which I am trying to find a solution.
Let me explain.
I am picking on a MIP raycasted volume, but the result is not the maximum pixel along the ray, but a pixel somewhere in the middle of the volume. I don't know where and why the ray stops or why it takes that particular pixel.
Is there some way to configure the pick? To tell it to go on until it finds some threshhold? Or to return the pixel with the maximum/minimum/average value along the ray?
Or is there another way to cast one ray and get back the MIP result?
Nico
-------------
Date: Tue, 26 Aug 2003 17:49:22 +0200
From: "Jean M. Favre" <jfavre at cscs.ch>
Organization: CSCS
To: Nico Vermaas <vermaas at astron.nl>
Cc: vtkusers at public.kitware.com
Subject: Re: [vtkusers] casting one ray?
Nico Vermaas wrote:
>
> How can I cast one ray from one screen location?
>
How about the following manual page:
virtual int vtkPicker::Pick(float selectionX,
float selectionY,
float selectionZ,
vtkRenderer *renderer)
Perform pick operation with selection point provided. Normally the
first two values for the selection point are x-y pixel coordinate, and
the third value is =0. Return non-zero if something was successfully
picked.
--
Dr. Jean M. Favre, email:favre at cscs.ch
http://www.cscs.ch/people/Favre.html
CSCS, Swiss Center for Scientific Computing | Tel: +41 (91) 610.82.40
Via Cantonale, 6928 Manno, Switzerland | Fax: +41 (91) 610.82.82
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