[vtkusers] Best way to translate a camera position, while maintaining its frustrum geometry
hgfernan at lsi.usp.br
hgfernan at lsi.usp.br
Tue Sep 3 11:06:05 EDT 2002
Hello!
First of all, thanks for the nice VTK software.
Sorry if it's a too basic question, but I could not find it in the VTK docs I
could find. Besides, I'm still climbing the VTK learning curve.
I would like to translate a camera while keeping its frustrum geometry. I
would like to navigate inside a solid full of holes, so maybe I would have to
adjust the focal distance.
I guess I can program it in C++, but I'm certain there are better ways to do
this using a good combination of VTK classes.
Regards,
Hilton Fernandes
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