[vtkusers] slow interaction when i render 1000 spheres

Prabhu Ramachandran prabhu at aero.iitm.ernet.in
Tue Oct 29 09:06:37 EST 2002


>>>>> "D" == dharmendra  <dharmendra at strandgenomics.com> writes:

    D> Hello All, I have posted this time and again.Though i got
    D> replies i could not impove the speed.

[snip]

    D> i create a assembly and add the actors(1000 actors one for each
    D> sphere)to it.  I add the assemble to renderer.

Using an assembly to render many actors is possibly the slowest way of
doing this.  I know because I just wrote a simple test script.
Instead of using an assembly either add the actors directly or better
still use the vtkAppendPolyData class to do the job.

I've attached a simple test program to demonstrate how you can test.

prabhu

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