[vtkusers] Overlay Roads onto Terrain
David.Pont at ForestResearch.co.nz
David.Pont at ForestResearch.co.nz
Wed Nov 27 14:41:22 EST 2002
I have succesfully created a triagle mesh using vtkDelaynay for my
terrain(actor) and I created my roads(actor) using vtkPolyLine. At some
points the roads bisect the terrain. What I would like is the roads to lay
on the triangle "cells?" that form my terrain.
Hi Kelly,
If your problem is coincident lines / polygons, take a look at
vtkMapper->SetResolveCoincidentTopologyToShiftZBuffer et al.
regards
Dave Pont
|--------+--------------------------------->
| | "Kelly R." |
| | <prvtacct at hotmail.com> |
| | Sent by: |
| | vtkusers-admin at public.k|
| | itware.com |
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| | 28/11/2002 04:30 |
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>------------------------------------------------------------------------------------------------------------|
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| To: vtkusers at public.kitware.com |
| cc: |
| Subject: [vtkusers] Overlay Roads onto Terrain |
>------------------------------------------------------------------------------------------------------------|
Hello,
I am new to vtk and need some help getting started.
I have succesfully created a triagle mesh using vtkDelaynay for my
terrain(actor) and I created my roads(actor) using vtkPolyLine. At some
points the roads bisect the terrain. What I would like is the roads to lay
on the triangle "cells?" that form my terrain.
Can anyone help?
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