[vtkusers] vtkLightKit
James C. Robinson
j.robinson at kepler.ie
Thu Nov 14 11:18:05 EST 2002
Dear All,
I have been viewing my mesh using a vtkRenderer and the associated (default)
camera and light. The lighting isn't bad, but I have set the light to follow
the camera and consequently, as any planes become more parallel to the
camera view axis, they become black.
I decided to use the vtkLightKit object, which seems very useful. However,
it results in the entire mesh being less visible (badly lit) than the
default light.
The code that I use is simply:
pLightKit->AddLightsToRenderer(this->Renderer) ;
where both the pLightKit and Renderer have been created with the Cview
window.
In hope,
Jim
______________________
James C. Robinson, PhD,
Chartered Engineer,
Kepler Engineering Software Ltd.,
42 Rivergrove,
Glanmire, Co. Cork,
Eire
Tel: +353-21-4822028
Tel: +353-87-2393010
Fax: +353-21-4822721
E-mail: j.robinson at kepler.ie
______________________
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