[vtkusers] visibility of texture-based actors in volume renderings
Lisa Avila
lisa.avila at kitware.com
Wed Nov 13 16:18:54 EST 2002
Hello Dean,
Is the widget entirely opaque? If not, then that is your problem (you can't
mix translucent geometry with volumes)
Lisa
At 11:43 AM 11/13/2002, Dean Inglis wrote:
>Can someone explain this to me so that I
>can possibly rectify vtkImagePlaneWidget (IPW)?
>
>If I add the widget to a pipeline by setting
> the interactor for the IPW, and setting the widget to
>its enabled/on state before adding
>a volume to the rendering pipeline, I see both
>the widget's slice and say a transparent
>texture mapped volume. If I turn off and
>then turn back on the widget or if I add the
>volume to the renderer before setting the
>widget's interactor the sliced image is non-existent
>but the widget's outline is visible.
>
>Dean
>
>
>
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