[vtkusers] Collision Detection in VTK
Marco Petrone
m.petrone at cineca.it
Mon Mar 25 11:47:46 EST 2002
Here in CINECA we wrapped the VCollide library (which menages collision detection between
surfaces of triangles) into a VTK filter: it takes as input many polydatas (preprocessed with a
triangle filter) and produces in output either a the same polydatas with scalars set in the
colliding triangles or simply the list of colliding inputs and triangles. It was working under
VTK 3.2/3.3 and now is being tested under 4.0. The biggest problem is I'm not sure the VCollide
can be freely redistributed...
This class is probably going to be part of the Multimod project (www.ior.it/multimod), if
possible I'll make everything public available on our web site: the other author, Paolo
Quadrani, already agreed about it, but I must listen to the project manager.
Marco
Rasmus Reinhold Paulsen wrote:
> I need a collision detection routine that works on polydata. Has anybody
> any experience with doing that in VTK?
>
> I have used Dave Ponts vtkImplicitPolyData to do the job, but that is a
> rather slow approach
>
> I can see that this is a question that pops up frequently but I have not
> found any answers yet.
>
> Regards
> Rasmus
>
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