[vtkusers] Raycast
Sebastien_MARAUX
maraux at ondim.fr
Fri Jun 14 09:11:09 EDT 2002
Yes there is :
try to read about cell locator, and point locator
here is a snippet :
//------------------------------------------------------------------------------------------------------
// here i got a xyz surface, y=height. I want to find height at a specified point of yourpolydata
vtkCellLocator *cellLocator = vtkCellLocator::New();
cellLocator->SetDataSet(yourpolydata);
cellLocator->CacheCellBoundsOn();
cellLocator->SetTolerance(0.0);
cellLocator->AutomaticOn();
cellLocator->BuildLocator();
float myPoint[3]={yourx,whatever, yourz};
float a0[3], a1[3], x[3], pcoords[3];
// from a0
a0[0]=myPoint[0];
a0[1]=-10000;
a0[2]=myPoint[2];
// to a1
a1[0]=myPoint[0];
a1[1]=10000;
a1[2]=myPoint[2];
// ray cast
cellLocator->IntersectWithLine(a0,a1,0.0,t,x,pcoords,subId);
//get new altitude for this point
myPoint[1]=x[1];
//-----------------------------------------------------------------------------------------------------------------------------------------
----- Original Message -----
From: alexandre gouaillard
To: vtkusers at public.kitware.com
Sent: Friday, June 14, 2002 2:38 PM
Subject: [vtkusers] Raycast
hi everyone
I have an origin point, a direction (vector), and I 'd like to find the first intersection with a given mesh (polydata).
I tried to take a look at raycasting method in vtk , but they all deal with volume rendering issues.
Is there anything allready written in VTK to do this , or any class/method which could give me a hint on how to do this ?
thanks in advance.
alex
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20020614/adadd84d/attachment.htm>
More information about the vtkusers
mailing list