[vtkusers] Rendering error (¿a bug?)
Sergio N.
netrangers at ciudad.com.ar
Sat Jul 27 15:23:10 EDT 2002
Hello again!
After I could link the cone example, I made some
modifications. Below is the code.
When I run it, If found that setting the cone resolution
above 25, it doesn't render good. ¿Why? ¿Is this a bug?
¿There is a problem with my opengl drv?
Bye,
Javier
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindowInteractor.h"
int main ()
{
vtkActor *coneActor = vtkActor::New();
vtkRenderer *renderer = vtkRenderer::New();
vtkConeSource *coneGeometry = vtkConeSource::New();
vtkRenderWindow *renderWindow = vtkRenderWindow::New();
vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
vtkRenderWindowInteractor *interactor = vtkRenderWindowInteractor::New();
renderer->SetViewport( 0.0, 0.0, 1.0, 1.0 );
renderer->SetBackground( 0.8, 0.4, 0.2 );
renderWindow->SetSize( 700,700 );
coneGeometry->SetResolution( 36 );
coneMapper->SetInput( coneGeometry->GetOutput() );
coneActor->SetMapper( coneMapper );
renderer->AddActor( coneActor );
renderWindow->AddRenderer( renderer );
interactor->SetRenderWindow( renderWindow );
renderWindow->Render();
interactor->SetDesiredUpdateRate( 0.1 );
interactor->Start();
// Don't forget to clear memory
coneGeometry->Delete();
renderer->Delete();
coneActor->Delete();
coneMapper->Delete();
renderWindow->Delete();
interactor->Delete();
return 0;
}
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