[vtkusers] Replacement for RayBounder
Lisa S. Avila
lisa.avila at kitware.com
Thu Feb 28 00:37:50 EST 2002
Hello Jainlong and David (and anyone else out there who misses the ray
bounder),
Can you tell me how you are/were using this class? When I last revised the
ray caster (maybe a year ago?) I sent email to the list asking if anyone was
using the ray bounder, and I received only one reply (from Bill Lorensen).
Since it required an overhall, no one seemed to be using it, and the
functionality was not available for the other volume mappers, I removed it.
The ray bounder can only (correctly) be used to bound the volume with a
convex object. Are you using a few simple objects (such as a sphere and a
cone) or are you using general convex polyherdron? Or are you using it for
an entirely different purpose?
If possible, I would like to avoid putting the ray bounder back in, and
instead "replace" it with something that can be provided in all volume
mappers.
Lisa
----- Original Message -----
From: "Jianlong Zhou" <zhou at isg.cs.uni-magdeburg.de>
To: "David Netherway" <david.netherway at adelaide.edu.au>
Cc: <vtkusers at public.kitware.com>
Sent: Wednesday, February 27, 2002 4:50 AM
Subject: Re: [vtkusers] Replacement for RayBounder
> Hi, David,
> I am also finding some alternative methods for RayBounder these
> days. There is no this functionality in vtk4.0. I think if we want to
> realize this functionality, we maybe do it by ourselves.
>
> Jianlong
>
>
> > Hello,
> >
> > Is there a recommended method for replacing the functionality of the
> > RayBounder (in vtk3.2) for limiting the ray start and end points in the
ray
> > caster? This is for clipping a volume with an invisible surface.
> >
> > Thanks, David
> >
> >
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