Fwd: Re: [vtkusers] small bug in startpick() method
Jeff Lee
jeff at cdnorthamerica.com
Fri Feb 15 09:06:56 EST 2002
I agree, this is a problem if you don't call Render() in the picked
window before you make the pick because in your case, the old glContext
is being used in StartPick. A simple workaround is to call Render on
the renderWindow from which you are picking, but I think to be safe,
that a MakeCurrent() should be called in vtkOpenGLRenderer::StartPick().
What do you think, Ken?
-Jeff
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