[vtkusers] triangle strip and normals in vtk file

Lisa Sobierajski Avila lisa.avila at kitware.com
Thu Apr 11 23:22:20 EDT 2002


Hello Randy,



>1.  How can you specify a valid normal for a point - in a triangle strip
>it will be (posibly, unless coplanar) 2 different values depending on
>which triangle is associated with the node?

When you specify a normal per point you get Gouraud shading across the 
triangle.

>2. why do you need normals at all, aren't they implied by the winding
>order of the triangle strip?

You can rely on flat shading which will compute a normal per facet. Beware 
- strange results may occur with triangle strips when your data does not 
have normals, yet you specify Gouraud shading.

Lisa





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