[vtkusers] vtkWin32RenderWindowInteractor problems
Carl Hetherington
lists at carlh.net
Wed Apr 3 05:15:50 EST 2002
Hi,
I am writing a Win32 task and there is one window that I want VTK to
plot.
The relevant bits of the setup code are:
render = vtkRenderer::New();
vtkw = vtkRenderWindow::New();
/* window is the HWND of my task's window */
vtkw->SetWindowId(reinterpret_cast<void*>(window);
vtkw->AddRenderer(render);
render->AddActor(act);
render->SetActiveCamera(camera);
render->ResetCamera();
interact = vtkWin32RenderWindowInteractor::New();
interact->SetRenderWindow(vtkw);
interact->SetInstallMessageProc(false);
interact->Initialize();
Now I also respond to some window events as follows:
case WM_LBUTTONDOWN:
interact->OnLButtonDown(window, 0, LOWORD(lparam), HIWORD(lparam));
break;
case WM_LBUTTONUP:
interact->OnLButtonUp(window, 0, LOWORD(lparam), HIWORD(lparam));
break;
case WM_MOUSEMOVE:
interact->OnMouseMove(window, 0, LOWORD(lparam), HIWORD(lparam));
break;
The scene plots fine but mouse rotation doesn't work. Strangely, though,
the window responds correctly to being re-sized, even though I don't
explicitly pass the WM_SIZE event back to VTK.
Am I going about this the wrong way? Can anyone help?
Thanks
Carl
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