[vtkusers] memory management
Michele Zamponi
michele.zamponi at menci.com
Mon Oct 8 02:59:14 EDT 2001
----- Original Message -----
From: Michele Zamponi
To: vtkusers at public.kitware.com
Sent: Monday, September 24, 2001 2:59 PM
Subject: memory management
Hello,
I have a big problem of memory managment using VTK libraries.
In my window's document constructor I instantiate a set of VTK objects as follows:
this->Reader = vtkDataSetReader::New();
this->Mapper = vtkPolyDataMapper::New();
this->Actor = vtkActor::New();
this->CutterMapper = vtkPolyDataMapper::New();
this->CutterActor = vtkActor::New();
this->ContourMapper = vtkPolyDataMapper::New();
this->ContourActor = vtkActor::New();
this->Smoother = vtkSmoothPolyDataFilter::New();
this->Decimator = vtkDecimatePro::New();
this->Actor->SetMapper(this->Mapper);
this->Actor->VisibilityOff();
this->CutterActor->SetMapper(this->CutterMapper);
this->CutterActor->VisibilityOff();
this->ContourActor->SetMapper(this->ContourMapper);
this->ContourActor->VisibilityOff();
this->Props->AddItem(this->Actor);
this->Props->AddItem(this->CutterActor);
this->Props->AddItem(this->ContourActor);
this->Points = vtkPoints::New();
this->PolyData = vtkPolyData::New();
this->Delaunay2D = vtkDelaunay2D::New();
this->TriangleFilter = vtkTriangleFilter::New();
this->Cutter = vtkCutter::New();
this->CutterPlane = vtkPlane::New();
this->ContourPlane = vtkPlane::New();
this->Contour = vtkCutter::New();
and in the destructor I use the following instructions:
this->TriangleFilter->Delete();
this->Delaunay2D->Delete();
this->PolyData->Delete();
this->Points->Delete();
this->Reader->Delete();
this->Mapper->Delete();
this->Actor->Delete();
this->CutterMapper->Delete();
this->CutterActor->Delete();
this->ContourMapper->Delete();
this->ContourActor->Delete();
this->Smoother->Delete();
this->Decimator->Delete();
this->ContourPlane->Delete();
this->Contour->Delete();
this->Cutter->Delete();
this->CutterPlane->Delete();
After the class' destruction I can see that VTK libraries don't free all the memory
they allocated. Otherwise, after showing a model of about 150.000 triangles, I lose
about 50-80Mb of RAM.
So, I have only to show 2 or 3 models to reach the phisical memory limit.
Where do I do the mistake?
Thank you in advance for any help!
Michele Zamponi
michele.zamponi at menci.com
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