[vtkusers] importing 3d objects

TAO IRCG ircg.tao at caramail.com
Fri Jun 22 11:09:14 EDT 2001


Hello,
I am making an application with Visual c++ and VTK. In my 
application, I have to import 3d objects (.obj, .3ds 
or .wrl). This 3d objects are build from a software called 
MetaFlash Studio who makes a 3d object from numeric 
pictures. When I export this objects from MetaFlash Studio, 
it exports a 3d structure in the chosen format and all the 
initial pictures (.jpg). It doesn't export only one texture 
but all the initial pictures and the "the way to cut and 
warp" them (I don't know how).
I know that some software (like TrueSpace for example) 
manage to rebuild the final texture from all the pictures 
and the structure (.obj, .3ds or .wrl).
My problem is to load an object with its textures : the 3d 
structure works well but I can't manage to load correctly 
the textures.
VTK seems to be able to recognise the way to cut the 
pictures but I can't manage to load more than one texture.
If some one knows how to solve my problem, thank you to 
answer me.

Best regards.

Vincent NOZICK

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