[vtkusers] importing 3d objects
TAO IRCG
ircg.tao at caramail.com
Fri Jun 22 11:09:14 EDT 2001
Hello,
I am making an application with Visual c++ and VTK. In my
application, I have to import 3d objects (.obj, .3ds
or .wrl). This 3d objects are build from a software called
MetaFlash Studio who makes a 3d object from numeric
pictures. When I export this objects from MetaFlash Studio,
it exports a 3d structure in the chosen format and all the
initial pictures (.jpg). It doesn't export only one texture
but all the initial pictures and the "the way to cut and
warp" them (I don't know how).
I know that some software (like TrueSpace for example)
manage to rebuild the final texture from all the pictures
and the structure (.obj, .3ds or .wrl).
My problem is to load an object with its textures : the 3d
structure works well but I can't manage to load correctly
the textures.
VTK seems to be able to recognise the way to cut the
pictures but I can't manage to load more than one texture.
If some one knows how to solve my problem, thank you to
answer me.
Best regards.
Vincent NOZICK
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Le journal des abonnés Caramail - http://www.carazine.com
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