[vtkusers] stereo rendering and ray casting broken
Lisa S. Avila
lisa.avila at kitware.com
Thu Jun 7 09:26:58 EDT 2001
Hello JC,
I suspect that the rays are not being recomputed in between each eye. I'll
take a look at this next week to see if there is a quick fix for it.
Lisa
At 03:19 PM 6/6/2001, John Clyne wrote:
>Hi,
>
>Stereo rendering via active stereo (e.g. Crystal Eyes) with ray casting
>does not seem to work (at least as of the April 24 nightly build). If I
>use the vtkVolumeTextureMapper2D volume mapper everything works just
>fine. But if I use vtkVolumeRayCastMapper I just get a mono image.
>Any ideas?
>
>thanks - jc
>
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