[vtkusers] Generate trianglulated surface from heightmap
Dag Magne Ulvang
dagu at cmr.no
Fri Jun 1 05:23:44 EDT 2001
Hello.
How do I generate a triangulated surface fro a heightmap (bmp or tiff
image).
I have tried something like
vtkBMPReader bmpreader
bmpreader SetFileName heightmap.bmp
vtkStructuredPointsGeometryFilter geometry
geometry SetInput [bmpreader GetOutput]
vtkDelaunay2D triangulering
triangulering SetInput [geometry GetOutput]
but I guess I create a flat structured grid ( or StructuredPoints)
dataset with the heights as scalar values, but what I want to do is to
convert the scalar value to a Z-value.
--
Dag Magne Ulvang
Christian Michelsen Research AS
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