[vtkusers] How to rotate an actor around a normal of a vertex when given the vertex ?
Steve Willems
steve.willems at advalvas.be
Wed Jan 24 09:45:15 EST 2001
* First of all, I have to find the Id of that vertex.
* Then I will have find the normal, which is already computed, by using the id.
* Finally rotate the object
My problem is where can I find the vertices an its Ids?
I tried vtkPolyDataNormals->vtkPolyData->GetVerts()-> and here I have problems with the vtkCellArray to get the vertex
And where can I find the normals which are computed ?
then I can get the normal that has the same Id as the vertex
Thanx
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