[vtkusers] scalats to colors
Tushar Udeshi
tudeshi at zyvex.com
Tue Jan 2 18:37:49 EST 2001
Hello vtk users!
I'm having trouble with a rather trivial operation. I would like to assign
Red, Green and Blue values as 3 components of vtkScalar of unsigned char
type. Having done that I set the vtkMapper to the default color mode.
However, I get only gray scale images. In fact only the first component of
vtkScalars appears to make a difference since even if iI leave the other
components unassigned, there is no difference. What am i doing wrong? I'm
enclosing a code snippet.
Thanks in advance
Regards,
Tushar
source $VTK_TCL/vtkInt.tcl
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
renWin SetWindowName "scalars to colors"
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# create a sphere source and actor
#
vtkSphereSource sphere
sphere Update
# create scalars
vtkScalars scalars
scalars SetNumberOfComponents 3
scalars SetDataTypeToUnsignedChar
for {set i 0} {$i < [[sphere GetOutput] GetNumberOfPoints]} {incr i} {
scalars SetActiveComponent 0
scalars InsertScalar $i [expr ($i*10)%255]
scalars SetActiveComponent 1
scalars InsertScalar $i [expr ($i*20)%255]
scalars SetActiveComponent 2
scalars InsertScalar $i [expr ($i*30)%255]
}
scalars SetActiveComponent 0
[[sphere GetOutput] GetPointData] SetScalars scalars
vtkPolyDataMapper sphereMapper
sphereMapper SetInput [sphere GetOutput]
sphereMapper ScalarVisibilityOn
sphereMapper SetScalarRange 0 255
sphereMapper SetColorModeToDefault
vtkActor sphereActor
sphereActor SetMapper sphereMapper
# Add the actors to the renderer, set the background and size
#
ren1 AddActor sphereActor
ren1 SetBackground 0.1 0.2 0.4
renWin SetSize 300 300
# render the image
#
iren Initialize
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