[vtkusers] Problem about lighting
Lisa S. Avila
lisa.avila at kitware.com
Thu Feb 22 13:30:41 EST 2001
Hello Miyashita,
It is possible you have a buggy OpenGL driver. In general you should set
Ambient = 1.0 and Diffuse and Specular = 0.0 to effectively turn off
lighting for an object. The color of the object will then be based on the
Color or scalar values passed through a lookup table.
Lisa
At 08:13 PM 2/21/2001, Miyashita Yukihiro wrote:
>Hello All.
>
>I have a problem as below.
>Any advice is appreciated very much.
>
>I made a polygon data using vtkPolyDataWriter and
>read the data again and show it.
>
>The result on a PC is different from the result
>of another PCs.
>
>It is shown in the attached GIF.
>I want the left result.
>
>I thik it is caused by my usage of lighting.
>I want no lighting is set.
>
>I tried the following ways, but no change happened.
> SetInterpolationToFlat
> SetInterpolationToGouraud
> SetInterpolationToPhong
> SetColor(0.0000, 0.0000, 0.0000)
> SetDiffuse(0.0)
> SetSpecular(0.0)
> SetSpecularPower(0)
>
>
>
>Best Regards,
>
>Yukihiro Miyashita
>
>**************************************************
> Yukihiro Miyashita
> E-mail:miyasita at sesys.co.jp
> TEL: +81-6-6258-5531 FAX: +81-6-6258-5539
> Software Products Division
> Sumitomo Electric Systems Co., Ltd. (Japan)
>**************************************************
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