[vtkusers] vtkWin32RenderWindowInteractor - My Own Bindings
Ted Christiansen
ted at caept.com
Thu Aug 30 15:21:30 EDT 2001
Hello,
I am having trouble defining my own bindings for the
vtkWin32RenderWindowInteractor class in my MFC based program. I like
the way the interactor works, but I would like to control the different
motions in the GUI myself, i.e. pan, rotate, zoom. I have looked at the
declaration and found an OnMouseMove function:
virtual void OnMouseMove (HWND wnd, UINT nFlags, int X, int Y);
But when I call this instead of using WindowProc, it doesn't work. I am
passing MK_LBUTTON ORd with MK_SHIFT (makes 5) in nFlags and the CPoint
point.x and point.y into X and Y. I think this is right, yet it doesn't
work.
What am I missing?
Ted
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