[vtkusers] Tristrips in different colors

Bill Lorensen wlorens1 at nycap.rr.com
Sun Sep 10 08:43:02 EDT 2000


Attached is an example in tcl that colors strips randomly. Strips are cells, so you just need to set the cell colors.
I'll also check it into graphics/examplesTcl/colorStrips.tcl


Bill

At 09:47 PM 9/9/00 -0500, Kent Vander Velden wrote:

>   Would anyone happen to have example code that demonstrates how to color
>each tristrip in an object a different color?  I would like to get a feeling
>for how well the objects are being tristriped.  Masking, as done in the
>examples with VTK31, is all right, but it would be nicer to see the 
>complete object.
>
>   Thanks.
>
>---
>Kent Vander Velden
>kent at iastate.edu
-------------- next part --------------
catch {load vtktcl}
if { [catch {set VTK_TCL $env(VTK_TCL)}] != 0} { set VTK_TCL "../../examplesTcl" }
if { [catch {set VTK_DATA $env(VTK_DATA)}] != 0} { set VTK_DATA "../../../vtkdata" }

#
source $VTK_TCL/vtkInt.tcl
source $VTK_TCL/colors.tcl

# Create renderer stuff
#
vtkRenderer ren1
vtkRenderWindow renWin
  renWin AddRenderer ren1
vtkRenderWindowInteractor iren
  iren SetRenderWindow renWin

# create pipeline
#
vtkBYUReader cow
  cow SetGeometryFileName "$VTK_DATA/Viewpoint/cow.g"

vtkTriangleFilter tris
  tris SetInput [cow GetOutput]

vtkStripper strips
  strips SetInput [tris GetOutput]
  strips Update

set ncells [[strips GetOutput] GetNumberOfCells]

vtkUnsignedCharArray cellColors
  cellColors SetNumberOfComponents 3
  cellColors SetNumberOfTuples $ncells

vtkMath rn
for { set i 0 } { $i < $ncells } { incr i } {
    cellColors InsertComponent $i 0 [rn Random 100 255]
    cellColors InsertComponent $i 1 [rn Random 100 255]
    cellColors InsertComponent $i 2 [rn Random 100 255]
}

vtkScalars cellScalars
  cellScalars SetData cellColors

[[strips GetOutput] GetCellData] SetScalars cellScalars

vtkPolyDataMapper stripMapper
    stripMapper SetInput [strips GetOutput]

vtkActor stripActor
    stripActor SetMapper stripMapper

# Add the actors to the renderer, set the background and size
#
ren1 AddActor stripActor
ren1 SetBackground 0.1 0.2 0.4
renWin SetSize 640 480
[ren1 GetActiveCamera] Azimuth 0
[ren1 GetActiveCamera] Dolly 1.4
ren1 ResetCameraClippingRange
renWin Render

# render the image
#
iren SetUserMethod {wm deiconify .vtkInteract}

# prevent the tk window from showing up then start the event loop
wm withdraw .


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