[vtkusers] Problem with cutter
Philipp Staempfli
ph_staempfli at hotmail.com
Tue Nov 21 04:24:32 EST 2000
Hi
I have the following problem: I'd like to slice a cone with a plane. So I
defined a cutter, a cut-function, and I tried to render the output of the
cutter. All I get is an empty window....
Thanks
Ph. Staempfli
My c++ code:
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkPlane.h"
#include "SaveImage.h"
#include "vtkCutter.h"
#include "vtkLODActor.h"
#include "vtkOutlineFilter.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkPlaneSource.h"
void main( int argc, char *argv[] )
{
// create a rendering window and renderer
vtkRenderer *ren = vtkRenderer::New();
vtkRenderWindow *renWindow = vtkRenderWindow::New();
renWindow->AddRenderer(ren);
vtkRenderer *ren1 = vtkRenderer::New();
vtkRenderWindow *renWindow1 = vtkRenderWindow::New();
renWindow1->AddRenderer(ren1);
renWindow1->SetSize(300,300);
renWindow1->SetPosition(0,330);
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWindow);
renWindow->SetSize( 300, 300 );
// create an actor and give it cone geometry
vtkConeSource *cone = vtkConeSource::New();
cone->SetResolution(8);
vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
coneMapper->SetInput(cone->GetOutput());
vtkActor *coneActor = vtkActor::New();
coneActor->SetMapper(coneMapper);
vtkPlane *plane = vtkPlane::New();
plane->SetOrigin(1,1,1);
plane->SetNormal(1,2,3);
vtkCutter *planeCut = vtkCutter::New();
planeCut->SetInput(cone->GetOutput());
planeCut->SetCutFunction(plane);
vtkPolyDataMapper *cutMapper = vtkPolyDataMapper::New();
cutMapper->SetInput(planeCut->GetOutput());
vtkLODActor *cutActor=vtkLODActor::New();
cutActor->SetMapper(cutMapper);
//just for testing if they intersect really....
vtkPlaneSource *plane1 = vtkPlaneSource::New();
plane1->SetOrigin(1,1,1);
plane1->SetNormal(1,2,3);
vtkPolyDataMapper *plane1Mapper = vtkPolyDataMapper::New();
plane1Mapper->SetInput(plane1->GetOutput());
vtkActor *plane1Actor = vtkActor::New();
plane1Actor->SetMapper(plane1Mapper);
vtkOutlineFilter *outline = vtkOutlineFilter::New();
outline->SetInput(cone->GetOutput());
vtkPolyDataMapper *outlineMapper = vtkPolyDataMapper::New();
outlineMapper->SetInput(outline->GetOutput());
vtkActor *outlineActor= vtkActor::New();
outlineActor->SetMapper(outlineMapper);
// add the actors to the renderers
ren1->AddActor (cutActor);
ren1->SetBackground(1,1,1);
ren->AddActor (plane1Actor);
ren->AddActor(coneActor);
ren->AddActor(outlineActor);
// draw the resulting scene
renWindow->Render();
renWindow1->Render();
SAVEIMAGE(renWindow );
SAVEIMAGE(renWindow1);
// Begin mouse interaction
iren->Start();
// Clean up
outline->Delete();
outlineMapper->Delete();
outlineActor->Delete();
ren1->Delete();
cutActor->Delete();
plane->Delete();
planeCut->Delete();
cutMapper->Delete();
plane1Mapper->Delete();
plane1->Delete();
plane1Mapper->Delete();
plane1Actor->Delete();
ren->Delete();
renWindow->Delete();
iren->Delete();
cone->Delete();
coneMapper->Delete();
coneActor->Delete();
}
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