Surface Rendering - Rat heart arteriole
Joey Mukherjee
joey at rolaren.space.swri.edu
Tue Mar 28 14:47:33 EST 2000
> I have just started to use VTK(C++) and have gotten some
>preliminary examples up and running. The purpose of my project is to
>take
>multiple images, extract points from the images and create a 3d surface
>representation from those points.
>for example:
>slice 1 points:
>
> + + +
> + +
> + + +
>
>slice 2 points:
> + + +
> + +
> + + +
>
>therefore by stacking these two slices, I would get a cube.
>My data is not structured like the above examples.
>Any recommendations on where to begin, what pipline to use?
>
I kind of did that so I feel qualified to answer.
The easiest thing to do is get your data into a structured format where the
topology is easy. With that, you can the use the vtkStructuredGrid dataset.
If you choose not (or can not) do that, use a vtkUnstructuredGrid (or
vtkPolyData) and insert your data into it. Next, do a Delaunay3D over the
dataset and from there you have a dataset which can either be mapped directly or
vtkContourFilter'ed and the mapped.
Your pipelines would be :
vtkDataSet (either vtkStructuredGrid or vtkPolyData->vtkDelaunay3D)
vtkContourFilter (will create iso-surfaces)
vtkPolyDataMapper
vtkRenderer
Hope this helps!
Joey
+--------------------------------------------------------------------------+
+ Joey Mukherjee "I am amused by the simplicity +
+ joey at swri.org of this game. Bring me your +
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