More VTK + python problems

Maneesh Yadav 97yadavm at scar.utoronto.ca
Thu Mar 16 11:21:31 EST 2000


Thanks to Randy for confirming that the example should work...
He suggested I print the inputData object and here is the output (I am not
aware of the meaning of all the fields, however things look normal to me)
Just in case anyone else was wondering,

Debug: Off
  No Delete Method
  Modified Time: 112
  Reference Count: 1
  Source: (none)
  Release Data: Off
  Data Released: False
  Global Release Data: Off
  PipelineMTime: 0
  UpdateTime: 0
  Update Number Of Pieces: 1
  Update Piece: 0
  Maximum Number Of Pieces: 1
  UpdateExtent: 0, -1, 0, -1, 0, -1
  WholeExtent: 0, -1, 0, -1, 0, -1
  Field Data:  Debug: Off
    No Delete Method
    Modified Time: 7
    Reference Count: 1
    Number Of Arrays: 0
    Number Of Components: 0
    Number Of Tuples: 0
  Number Of Points: 30
  Number Of Cells: 0
  Cell Data:
    Debug: Off
    No Delete Method
    Modified Time: 10
    Reference Count: 1
    Scalars: (none)
    Vectors: (none)
    Normals: (none)
    Texture Coordinates: (none)
    Tensors: (none)                    
 FieldData: (none)
    Copy Scalars: On
    Copy Vectors: On
    Copy Normals: On
    Copy Texture Coordinates: On
    Copy Tensors: On
    Copy FieldData: On
  Point Data:
    Debug: Off
    No Delete Method
    Modified Time: 8
    Reference Count: 1
    Scalars: (none)
    Vectors: (none)
    Normals: (none)
    Texture Coordinates: (none)
    Tensors: (none)
    FieldData: (none)  Copy Scalars: On
    Copy Vectors: On
    Copy Normals: On
    Copy Texture Coordinates: On
    Copy Tensors: On
    Copy FieldData: On
  Bounds:
    Xmin,Xmax: (0.00361544, 0.979631)
    Ymin,Ymax: (0.0237718, 0.978975)
    Zmin,Zmax: (0.0607652, 0.948849)
  Compute Time: 114
  Release Data: Off
  Number Of Points: 30
  Point Coordinates: 0x8106e88
  Locator: (nil)
  Number Of Vertices: 0
  Number Of Lines: 0
  Number Of Polygons: 0
  Number Of Triangle Strips: 0
  Number Of Pieces: 1              
 Piece: 0
  Maximum Number Of Pieces: 1
  UpdateExtent: 0, -1, 0, -1, 0, -1
                                           

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