[vtkusers] Planes intersection
James C. Moore
jmoore at qn.net
Sun Jun 4 11:11:30 EDT 2000
Hi,
You can use the planes to clip each other if you can decide which side of
each plane is the one you want to clip. The points for each plane could be
used to define both polygonal planes and clipping planes. Use the clipping
planes to clip the polygonal ones.
Jim
> Hi there,
>
> I have several plane equations, which all i have are several points
> on the planes and the normal
> vectors of planes. What I'm trying to do is find the intersection lines
> of each pair of planes, and then
> clip part of planes.
>
> For example, if I have three plane equations around a box corner,
> all I want to do is to automatically clip out unnecessary parts of each
> of three planes, and then get the corner.
> Then I will do texture mapping in each of the three planes in different
> texture maps.
>
> Anybody has any idea? Thanks for any information in advance. :-)
>
> Reply to my e-mail box is appreciated. ;-)
>
> Best regards,
> --
> E-mail: julian at pavo066.nchc.gov.tw
>
>
>
>
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--
James C. Moore, Ph.D.
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