[vtkusers] Sorry, Updating Scene Continously
Vodka Vodka
vodka at hkem.com
Fri Jun 2 10:30:55 EDT 2000
Sorry, I don't know why there are 2 of my previous posts about
"Updating Scene Continously". I just click "Send" once but
there are 2 posts.
I find there is a mistyping in my previous post. It shpuld be
"I'm thinking of something relataed to "Timer", "onTimer" which can be used to read in new data and then trigger "renWin->Render
()" in a specific time interval. But how to set this kind of
timer? Can anyone help??"
Thanks a lot.
I'm using vtk to display my simulation result.
I want the simulated result to be display on the screen
continously. My simulation program will write data in a
specific file(xxx.1, xxx.2, xxx.3) in every step of the
simulation and a small vtk program is being written to display the data.
I'm using vtkPolydata for carrying the data read in.
Due to the architecture of vtk, I do know that, once the
content in my vtkPolydata change and if renWin->Render() is
triggered. Then the scene will be updated. But my problem is
how to trigger
renWin->Render() after the "iren->Start()"???
I know think of something "Timer", "onTimer" which read in new data and trigger "renWin->Render()" in specific time interval. But how to set this kind of timer? Can anyone help??
Also, does anyone has another better approach to my problem??
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