[vtkusers] Raycasting, LOD, ...

Frank Boettger f.boettger at zeiss.de
Mon Jul 24 02:48:50 EDT 2000


Hi everybody,

i'm using the raycaster for volume rendering. The volume is added via vtkLODProp3D, and i have a bounding box 
added to the renderer as a vtkActor. AutomaticScaleAdjustment is on, i.e. in interaction mode the number of rays are
automatically reduced by the ray caster to achieve 'interactive frame rates'.
This reduction of rays used for rendering is what i want for the volume, but my bounding box now is rendered in less
resolution as well and gets blocky. How can i prevent the bounding box to become blocky, but instead always appear
in the highest resolution?

Thanks in advance,

Frank




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