Reducing number of polygons

Ron Inbar rinbar at netvision.net.il
Fri Sep 17 18:06:11 EDT 1999


Use vtkDecimator or vtkDecimatorPro (I think the latter is patented).

Ron

----- Original Message -----
From: Rainer Carstens <rcarsten at gmx.de>
To: <vtkusers at gsao.med.ge.com>
Sent: Wednesday, September 15, 1999 15:37
Subject: Reducing number of polygons


> Hy!
> I generate a new vtkActor with a boolean operation, using a
> sample-rate that results in an adequate looking element. Anyway,
> the new actor usually has quite a lot of polygons to represent
> its' shape. I wonder if there is a way to reduce this number - e.g.
> sizing up some of the boundary-cells or something comparable.
>
> Thanx for help,
>   Rainer
>
> --
> Sent through Global Message Exchange - http://www.gmx.net
>
>
>
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