strange problem
Tian-Qing Ye
tianqing.ye at bruker.co.uk
Wed Nov 17 08:30:01 EST 1999
Dear friends
I run into a funny problem. I would like to
save each slice into an array of 2D actors.
vtkActor2D *sliceA[32];
vtkImageViewer *imgviewer;
imgviewer = new vtkImageViewer();
imgviewer->SetColorWindow(255);
imgviewer->SetInput(imgdata);
for(i = 0; i < 32; i++)
{
imgviewer->SetZSlice(i);
sliceA[i] = imgviewer->GetActor2D();
sliceA[i]->SetDisplayPosition(0, 0);
rend[i]->AddActor2D(sliceA[i]);
renW[i]->Render();
}
It will display all the slices correctly.
BUT!!! It seems from now on, all the sliceA[i]
are updated to the last slice! For example
if later I try
for(i = 0; i < imgsize; i++)
{
removeLastActor(rend[i]); // remove the previous actor
rend[i]->AddActor2D(sliceA[i]);
renW[i]->Render();
}
what i got are the last slice in all the render windows.
I think it might be something to do with the automatical
update of the pipeline. Anyone can tell me how can I savely
store all the slices to an array of 2D Actors?
Thanks!
Ye
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